ThePEG
2.2.1
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The SelectIfNot classes can be used to negate the meaning of another SelectorBase object. More...
#include <SelectorBase.h>
Public Member Functions | |
SelectIfNot (const SelectorBase &S) | |
Constructor taking the SelectorBase object to be negated. More... | |
virtual bool | check (const Particle &p) const |
Return true if the particle should be extracted. | |
virtual bool | finalState () const |
Return true if final state particles are to be considered. | |
virtual bool | intermediate () const |
Return true if intermediate particles should be considered. | |
virtual bool | allSteps () const |
Return true if all steps should be considered. More... | |
virtual bool | allCollisions () const |
Return ture if all collisions should be considered. More... | |
Public Member Functions inherited from ThePEG::SelectorBase | |
virtual | ~SelectorBase () |
Virtual destructor. | |
Private Attributes | |
const SelectorBase & | s |
The selector to be negated. | |
Additional Inherited Members | |
Static Public Member Functions inherited from ThePEG::SelectorBase | |
static bool | Check (const Particle &) |
Static method corresponding to the virtual check() method. | |
static bool | Intermediate () |
Static method corresponding to the virtual intermediate() method. | |
static bool | FinalState () |
Static method corresponding to the virtual finalState() method. | |
static bool | AllSteps () |
Static method corresponding to the virtual allSteps() method. | |
static bool | AllCollisions () |
Static method corresponding to the virtual allCollisions() method. | |
The SelectIfNot classes can be used to negate the meaning of another SelectorBase object.
Definition at line 178 of file SelectorBase.h.
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inlineexplicit |
Constructor taking the SelectorBase object to be negated.
Definition at line 183 of file SelectorBase.h.
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inlinevirtual |
Return ture if all collisions should be considered.
Otherwise only the primary collision will be considered.
Reimplemented from ThePEG::SelectorBase.
Definition at line 210 of file SelectorBase.h.
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inlinevirtual |
Return true if all steps should be considered.
Otherwise only the last step in each collision is considered.
Reimplemented from ThePEG::SelectorBase.
Definition at line 204 of file SelectorBase.h.