This is the decalaration of the Collision class.
It contains all
Particles produced in the generation of a collision between two particles in an Event. The particles are divided into
Steps corresponding to the particles present after a given step in the event generation. The collision also carries information about the
SubProcesses in the collision.
- See also
Definition at line 34 of file Collision.h.
Return true if the given particle is a remnant of the colliding particles.
Calls the getRemnants method, so to check several particles it is better to call getRemnants directly and check if the particles are members of the resulting set by hand.
Definition at line 193 of file Collision.h.
References getRemnants(), and ThePEG::member().