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ThePEG  2.1.0
ThePEG::Level< T > Class Template Reference

Level is used to increment temporarily a given integer variable. More...

#include <Level.h>

Public Member Functions

 Level (T &newLevel)
 Constructor taking an integer variable which is incremented. More...
 
 ~Level ()
 Destructor decrementing the associated integer variable. More...
 

Private Member Functions

 Level ()
 Default constructor is private and not implemented.
 
 Level (const Level &)
 Copy constructor is private and not implemented.
 
Leveloperator= (const Level &)
 Assignment is private and not implemented.
 

Private Attributes

T & theLevel
 A reference to the integer variable to be decremmmented when this object is destroyed. More...
 

Detailed Description

template<typename T = int>
class ThePEG::Level< T >

Level is used to increment temporarily a given integer variable.

Everytime a Level object is created with a given integer variable as argument, the variable will be incremented. When the corresponding Level object is destroyed, the associated integer variable is decremented again.

See also
HoldFlag

Definition at line 27 of file Level.h.

Constructor & Destructor Documentation

◆ Level()

template<typename T = int>
ThePEG::Level< T >::Level ( T &  newLevel)
inline

Constructor taking an integer variable which is incremented.

A reference to the variable will be stored.

Definition at line 33 of file Level.h.

◆ ~Level()

template<typename T = int>
ThePEG::Level< T >::~Level ( )
inline

Destructor decrementing the associated integer variable.

Definition at line 36 of file Level.h.

References ThePEG::Level< T >::theLevel.

Member Data Documentation

◆ theLevel

template<typename T = int>
T& ThePEG::Level< T >::theLevel
private

A reference to the integer variable to be decremmmented when this object is destroyed.

Definition at line 42 of file Level.h.

Referenced by ThePEG::Level< T >::~Level().


The documentation for this class was generated from the following file: